

Georgina Rose Hill
VR Specialist
VR Projects
for Android.
RM: VR Mine Experience
This game is designed for Google Cardboard [2017].
For our final project for our FdSc in Applied Computing, Barry Lewis and I created a VR project for the Google Cardboard for Android mobile phones. Our client was Somerset Coalfield Life Radstock Mining Museum and our aim was to try to increase public interest in the museum.
​
Project Dexter
This game is designed for Google Cardboard [2018].
This application was created by myself and Barry Lewis as a follow-on from the popularity of our Maze Monsters game for Google Cardboard on Android mobile phones.
The game is a platformer, in which the player needs to bypass traps and the environment to try to reach the end.





Mine Cart Cave Ride
This game is designed for Google Cardboard [2018].
We created this prototype to show off the rollercoaster mechanics that we explored with the Mine Experience that we created for the Radstock Mining Museum for us to exhibit, whilst allowing the Museum to retain the exclusivity of the application made for them.
​


Maze Monsters
This game is designed for Google Cardboard [2018].
This application was originally created by myself and Barry Lewis in 2017-2018 to explore the capabilities of Google Cardboard VR for Android mobile phones.
​
This application was our second ever application created for VR, but is the most recent mobile VR application due to its recent graphic and mechanic overhaul.
​




