

Georgina Rose Hill
VR Specialist
Vive Cave Experience.
Vive Cave Experience Overview
Please note that this application is a technical demonstration and is not necessarily a release-standard application. This application may be formally released at a future date.
This technical demonstration was created by myself and Barry Lewis during experiments to see if we would be able to convert the Mine Ride created for our FdSc final project to HTC Vive.
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We were successful in our conversion to the HTC Vive and this prototype demonstrates rock falls and how VR can replicate the sense of being underground. This prototype also experiments with real-time lighting that can move with the player, and casting shadows realistically.

Explore a cave system and avoid the falling rocks. The caves get dark, so it might be necessary to pick up nearby lanterns to carry and light the way through.



Game Description
This game is designed for HTC Vive.
{ Specifications }
Made for Demonstration
Release: July 2017
Where has/will this been exhibited publicly?
JULY 2018
Exhibition - Royal Bath and West Show
Barry Lewis and I attended the Royal Bath and West Show 2018, in collaboration with the City of Bath College, to demonstrate this application alongside some of our other releases and technical demonstrations for VR.
JANUARY 2018
Release - VR Mine Experience
We were able to set up a small technical demonstration exhibit at the release event for the VR Mine Experience created for the Radstock Mining Museum, where Barry Lewis and I demonstrated this application alongside our other VR concept projects that we had to-date.
2017-PRESENT
Presentation - Portfolio/Showcase with Barry Lewis
​This is one of the technical demonstrations of VR created by myself and Barry Lewis as part of our showcase demonstration that we have used multiple times over the years to demonstrate VR to potential clients and to show the examples of the kinds of things that we are able to create with the technology.