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Self-Educational Experiments.

Text-Based Adventure 

This game is designed for Windows-based OS.

This game was created by myself as part of my FdSc in Applied Computing as a way to demonstrate my proficiency with coding in C++.

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The game sees the player solving various puzzles, acquiring team members and treasures, and battling monsters in order to locate the crystal skull and escape the Temple of Doom. It has RPG elements and uses keyboard input to the console to interact with this text-based adventure game.

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Wild Escape 

This game is designed for Windows-based OS.

This game was created by myself as part of my BSc in Applied Computing as a way to learn how to create an entire game from scratch using only things that I have created.

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The game has an in-depth main menu system, with a character and map selection screen. I created, animated and rigged Character models, and also created all the scene objects and GUI imagery and animations.

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Multi-Tasking Systems 

These applications are designed for Windows-based OS.

This set of applications was created by myself as part of my BSc in Applied Computing as a way to learn how threading in code works and how, by using multi-tasking techniques, this can reduce the effect that applications can have on the CPU of a computer.

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I created a collection of programs that demonstrate a variety of these concepts and techniques, which taught me a lot about the importance of good coding practices and the effects that applications can have on a machine.

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Social Sandbox VR 

This game is designed for HTC Vive [2019].

This application would be more accurately labelled an XR application as it contains both VR and non-VR modes with cross-platform support.

 

I created this program as a collaborative group as part of my MSc in Creative Computing. My team members consisted of myself, Barry Lewis, Lewis Knight and Luke Prosser.

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Raspberry Pi Console 

This is a custom games console unit [2019-2020].

This is my personal project that I created for the Hackspace module of my MSc in Creative Computing.

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I came up with the concept of making a quiz for a Raspberry Pi controlled by Buzz Controllers, using ideation techniques taught in the sessions, which I later evolved using the same techniques and decided to evolve the project into a custom built games console unit.

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Rumpelstiltskin VR 

This game is designed for HTC Vive & Windows OS [2020].

Description coming soon.

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Research Project 

This is a research project that I conducted for my MSc [2020].

Description coming soon.

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Devised Project 

This game is designed for  [2020].

Description coming soon.

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© 2019 by Georgina Hill

© 2019 252uk Studios

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